vertexlitgeneric
{
	"$basetexture"            models\weapons\csgo_knife_bayonet/bare_arm_133
 	"$bumpmap"                models\weapons\csgo_knife_bayonet/bare_arm_133_normal
	"$basealphaenvmask"       1
	"$phong"                1
	"$phongboost"           2
	"$phongalbedotint"      1
	"$phongalbedoboost"     20
	"$phongtint"            "[0.7 0.8 1]"
	"$phongfresnelranges"   "[0.3 0.5 1]"
	"$rimlight"             1
	"$rimlightexponent"     14
	"$rimlightboost"        0.05
	"$rimmask"              1
}